Drop - items or resources that the player gets in the battle for the killed enemy or passed stage one of the modes. To get the drop, must hit a decisive death blow to the enemy or meet the conditions of the regime.
What kind of drop can be:
resources – soul stones,
fangs,
incense,
gold, stones (
issinit,
lasurite,
bagranit).
items - different ammunition, chests with awards.
Where to look (menu "Adventures"):
Arena mode – from 1 killed enemy you can find the soul stone and gold.
Hunting mode - from 1 killed you can find a fang. Also it is probably to find the item or incense.
Assault mode - you can get gold, soul stones, items,coins.
Territory mode - from 1 killed you can find a soul stone and gold.
Outpost mode - possibly to find fangs, incense, and for victory in this mode you can get a chest with awards where you can find the stones.
Dungeons mode - from 1 killed boss you get incense , victory in this mode you can get coins and on hard dungeons gold.
For what gold is needed:
- you can buy new ammunition
- restore life in Tavern
- lay on strength to himself or equipment
- to repair the ammunition
- and much more
Resources are needed for:
- study recipes at Alchemist
- making potions at Alchemist
- kick sphere improvement
- enchantment of items
- for the quests
Stones (blue, lapis lazuli, red) for what are needed:
- for research guild
- to open the chests with awards
- studies the recipes and preparation of potions at Alchemist
The game world is constantly supplemented, so resources are constantly needed to use in different directions.